Third Session - May 27th - I spent about an hour on my melee character; here are my thoughts:
TOO MUCH CLICKING REQUIRED. I like action combat, but holy crap... I've had carpal tunnel surgery on my dominant hand and I still got soreness from yesterday's session.
I'm happy that archers do not distance when you close (as a tank)... but is that intentional?
Swarm aggro seems a bit high at the goblin fortresses.
As loathe as I am to say it, hide armor seems mildly OP given the results in my melee build test (see entry on contest forums), but I am glad of it when those swarms happen.
Might want to consider some manner of lead-in for enchanting. I get all these reagents, but have no idea how to get started with it (I know, that's polish stuff... but I'd like to test it if anyone has a short overview? Forums only seem to return a spreadsheet.)
I'm not sure how I feel about currency being loot/dropped on death. Will this be the same across all worlds or vary depending on the ruleset?
I'm choosing NOT to proceed into housing/crafting as I want to focus on NPE for the races/classes as they arrive. For this reason, I will rarely move beyond the goblin fortress until we're far enough along that NPE is all but locked. Feel free to specify any testing/cases and I'll backlog and test.
Thanks for listening.